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Watanabe further added that with Bananza running at 60FPS, smashing up the world became a lot more “satisfying” and was a big ...
That's when producer Kenta Motokura chimed in to add, "We even tried sticking arms on a Goomba." ...
Expanding on comments previously made to IGN about Bananza's origins, producer Kenta Motokura has said that the game's development began when Nintendo legend Yoshiaki Koizumi asked his 3D Mario team ...
The July 14 update is just the third-ever Switch 2 update since the console launched in early June. There was a day-one ...
If you're looking for fast-paced action, check out Devil May Cry 5 + Vergil and the Devil May Cry HD Collection. You could ...
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