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On Friday last week, Microsoft released DirectX Agility SDK 1.616-retail and Agility SDK 1.717-preview for game developers to leverage these new technologies in their games.
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While DirectX 12 is included with Windows 10 and Windows 11, for some games you need the Microsoft DirectX End-User Runtime. This installs runtime libraries from the legacy DirectX SDK for some games ...
Now, enter DirectX 12 Agility in the text field with the Package source set as nuget.org, select the latest release from the Version dropdown menu, and then click on Install. Once it’s completed, the ...
While DirectX runtime components are updated through Windows Update, the SDK may require manual updating to access the latest features and development tools.
Bitmap Font Builder This is a handy utility for creating bitmap fonts for use in your DirectX or OpenGL applications. DirectX 8.1 SDK Since the name of this book is Special Effects Game Programming ...
Then click Additional Updates. Install all optional updates (very important!). Restart your PC after you’ve done this, and try playing the game again. Alternatively, you can download and install ...
DirectX 1.0 was released in September 1995 and was referred to as Windows Game SDK. “Essentially it’s called DirectX because it was designed to bypass the operating system, to push Windows aside, get ...
The most outstanding change included in the Agility SDK 1.613.0 is Work Graphs, a "cutting edge" API that provides developers with a way to utilize the full potential of dedicated GPUs.
Additionally, Microsoft will debut a new shader interface at GDC, dubbed Shader Model 6.8, as well as new features for PIX all set to launch alongside a new Agility SDK.
The DirectX End-User Runtime has a number of runtime libraries from the legacy DirectX SDK for some games that use D3DX9, D3DX10, D3DX11, XAudio 2.7, XInput 1.3, XACT, and/or Managed DirectX 1.1.
It will not change the version of DirectX on your system, but install a number of DLLs from the legacy DirectX SDK that are used by some older games.
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