A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET ...
When you hear ‘deck-building roguelike’, you might think, ‘Is this like Balatro?’. And with Aotenjo Infinite Hands, you wouldn’t be too far off. It might look similar, but it’s a whole different game.
A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET ...
Be a part of our ever growing community. Semicon Media is a unique collection of online media, focused purely on the Electronics Community across the globe. With a perfectly blended team of Engineers ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results