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Monster Hunter Wilds Open Beta Test 2
Monster Hunter Wilds Hands-On: Streamlining Hunts for Newbies and Veterans
W hen it comes to swinging big weapons at even bigger monsters, Capcom's Monster Hunter franchise rises above the rest -- and I got to play a chunk of the next game in the series
Monster Hunter Wilds' Arkveld Might Still Be Hiding Its Full Potential
Monster Hunter Wilds' Arkveld is incredibly iconic on its own, but the full release will likely see an even more terrifying version of the monster.
Sorry Avowed, Monster Hunter Wilds will be this month's biggest game - here's why
Although more Japanese game studios have taken to developing with Unreal Engine in the past decade, there are still developers who take pride in using their own proprietary engine. While internal engines aren't usually branded,
vg247
21h
I’ve played enough Monster Hunter Wilds to know this: the final version is way better optimised than whatever the hell is going on in the betas
Monster Hunter Wilds shows off the depth and breadth of the RE Engine, it’s just a shame the betas really failed to drive ...
mp1st.com
15h
Monster Hunter Wilds Hitstops in the Final Game Will Be “Closer to What People Are Looking Forward To”
Monster Hunter Wilds hitstops in the final version of the game will be closer to what fans expect from a traditional Monster ...
21h
on MSN
20 years on, Monster Hunter Wilds' devs reflect on the series' console co-op journey: "The world caught up with our vision"
Monster Hunter Wilds' director Yuya Tokuda and producer Ryozo Tsujimoto reflect on the series' early adoption of console ...
Game Rant
6d
Monster Hunter Wilds Reveals PC Benchmark and Updated Spec Requirements
Capcom released an official PC benchmark and revised specs for
Monster
Hunter
Wilds
to prepare players for the game. The PC benchmark is free to download on Steam and requires around 26 GB.
fandomwire
1d
Monster Hunter Wilds’ Key Navigation Feature Feels Like a Hindrance That a Simple Rework Could Fix
Monster Hunter Wilds players debate the role of a certain mechanic in the game's navigation system. Is there a better way ...
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